The Dumb-Fire Missile is a point-and-shoot projectile weapon without homing capability used by the Terran Confederation and Kilrathi fleets. Once shot, it is effective only if the target maintains the same course. Often a pilot must anticipate the target's reactions. It's suggested use is in close quarters or against slow-moving targets.[1]
The missile had no targeting or maneuvering capability and was usually reserved for close combat or attacks on slow targets. The Dart DF was a Terran Confederation version of the missile. The Paw DF was a Kilrathi Empire version.
Kilrathi ships that sport ths missile are the Salthi.[2]
LAU-81 "Dart" DF is a missile used by several Terran Confederation fighters such as the Hornets, Scimitars and the Rapiers.[3]
An unguided rocket. They can be hard to hit with, but since there's no tracking equipment, technicians filled the empty space with much more boom, and as a result they are always one of the most powerful missile munitions in a Confed pilot's armory. The vagaries of Phase Shielding technology render them sometimes useful, sometimes useless against capital ships, but against capships that can be damaged by non-torpedo attacks, Dumbfires are a bomber's best friend.[Source?]
They were featured in both Weapons of the Terran and Kilrathi Fleets and Borger's All The Sector's Weapons Systems.
References[]
- ↑ Claw Marks (Wing Commander I box package), Weapons
- ↑ Claw Marks (Wing Commander I box package), Friend or Foe
- ↑ Wing Commander I, Blueprints